Comments: 82
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10 Feb
Mikei7-10750H CPU, RTX 2070, 32gigs.... Game is running at 1920x1080. My FPS is between 12-20.
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10 Feb
ThomasStock 20 Fps on Fullscreen with a rtx 3090.
Windowed between 50 Fps in base and 200 Fps on Ozean. -
11 Feb
YorkWhile this may not help everyone, if you're having low FPS drops and your CPU and GPU usage is low try the following:
in /steamapps/common/Valheim/Valheim_Data folder
open the boot.config file and add the following 2 lines to the top:
gfx-enable-gfx-jobs=1
gfx-enable-native-gfx-jobs=1
This should increase your CPU and GPU usage and as a result increase/stabilize FPS.
source:
https://steamcommunity.com/app/892970/discussions/0/3106890881980133597/
To devs: possibly consider updating the boot.config to include those 2 options via a patch? -
11 Feb
liket2700x and 1080Ti here with 25-60 fps.
I like the level of graphics in the game but the FPS doesn't reflect the visuals. -
11 Feb
way777Low-level systems also need optimization, for example, my system is in the middle between the "minimum requirements and maximum" listed on Steam. i3 2.8GHz, GTX 750 (2gb) and 8gb ram, I have wild system overloads, the video card heats up constantly, from 40 degrees the temperature rises to 70, the video card uses 700 MB, but the load is up to 99%.
I understand that my system is not the newest, but it falls between the "minimum and recommended" requirements of Steam. We look forward to and hope that the game will be optimized -
11 Feb
JakeIf possible, people who have upvoted this please comment your specifications so we can see if there is a correlation, it may be an issue with a certain type of CPU, GPU or Drivers.
RAM: 15.9GB
GPU: Radeon RX 570
CPU: AMD Ryzen 5 2600 Six-core Processor
* running the game in 1920x1080 and I struggle to get above 40 frames -
11 Feb
Ricardo Miguel Pereira MendesIve been looking for this. My PC handles Tarkov/Rust/etc with max graphics but Im getting huge lag on Valheim all of a sudden. Until 20h of playtime it ran smoothly. Now its unplayable lag unless I change to a secondary map. And even then it doesnt seem optimal
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12 Feb
VipeNessLaunching the game, will sit around 70-50fps but after 10 minutes pass, the frames start to gradually drop to the low 40's, mid 30's. As more time progresses, it will drop to low/mid 20 fps. Also, there are moments when the game will pause (can't move) for a few seconds. Restarting the game will resolve the slowdown but will start to come back. I also tried adding the 2 lines to the boot.config files and did not resolve the issue.
Running at 1440p max all settings
Here's my system specs:
CPU: Intel Core i7-10700K
Motherboard: ASUS - ROG STRIX Z490-E GAMING Socket 1200 USB 3.2 Intel Motherboard
Memory: Corsair Vengeance RGB Pro 32GB (2x16GB) DDR4 3200 (PC4-25600)
Video Card: MSI GeForce RTX 3090 SUPRIM X 24G Graphics Card, 24GB 384-Bit GDDR6X
Hard Drive: Samsung (MZ-V7E1T0BW) 970 EVO SSD 1TB - M.2 NVMe
Power Supply: ASUS Rog Thor 1200 Certified 1200W -
12 Feb
JakeYorks suggestion of editing the config file improved my performance!
In my native resolution of 3440x2440 fullscreen, it brought my average FPS from 15 to 30
in 1920x1080 windowed it brought my FPS from 30 FPS average to 60!
This simple edit is an improvement but the game is still running worse than id expect it to with my hardware.
It speaks volumes for the game that I am hooked even though it runs poorly, thanks for being the first early access game to do early access right! I wish you luck with ironing out all the bugs! -
13 Feb
RobinHello there !
I've been experiencing issues about my FPS, and it's only in Valheim !
I run the game at 60FPS in very high, I can play it for 5 min, and then I have several FPS drop for like 5 secondes (2/3 FPS), and then it goes back to 60FPS during 30 secondes, then go back to 2/3 FPS etc. Changing the graphics to low doesn't change anything.. and it's only in this game, Kingdom Come run constantly at 60 FPS with no drop..
RAM: 16 GB
GPU: NVIDIA RTX 2060S
CPU: AMD Ryzen 7 3750H -
14 Feb
DocBetween 20-40 frames
RAM:16gb
CPU: i7 7th gen
GPU: GTX 1060 (mobile) -
15 Feb
KlyxI have no problems in areas without player-built structures. Ocean is 170fps, a black forest or swamp is 100-120fps, but go to our player-built village and it drops to 20-40fps. We're not doing anything insane either, like rows and rows of campfires or smelters. A few houses, stacked chests for our stuff, 2 common smelters, etc.
CPU and GPU utilization both under 50%, not even a single core ever maxes out (which I usually find is the case with games like Minecraft). Clearly there are unused resources.
GPU: RTX 3090
CPU: Ryzen 7 2800X
RAM: 16GB 3200 -
15 Feb
rodrigoRTX3070
Ryzen 5800X
32GB 3200MHZ
Lots of FPS drops making the game stutters a lot. -
15 Feb
RevRBetween 8-12 frames
RAM: 6GB
CPU: i-5 3210m 2.5Ghz
GPU: GT630m 2GB
Windows 10
min settings -
16 Feb
FuzeAverage FPS is 43. GPU is all up to date as well.
RAM: 16GB
CPU: Ryzen 5 3600
GPU: RX 5700XT -
16 Feb
JasonGetting 20-30 fps. On fresh world without having built anything I was running at a stable 60.
It is early access so its acceptable however some optimization is probably needed, I Believe its CPU Related cap.
Asus Rog GL503
GPU: Nvidia GTX 1650m
Cpu: Quad Core 2.2Ghz (Boosted to 3.5)
Ram: 32gb -
16 Feb
Blake Batemanin /steamapps/common/Valheim/Valheim_Data folder
open the boot.config file and add the following 2 lines to the top:
gfx-enable-gfx-jobs=1
gfx-enable-native-gfx-jobs=1
This should increase your CPU and GPU usage and as a result increase/stabilize FPS.
Worked wonders on 1080ti -
17 Feb
IsmaelFor me the game run from 15 to 30 fps in 1080p, lowering the resolution doesn't seen to change the average, but if I raise it to 4k then it drops to less than 5 fps.
RAM:16gb
CPU: i7 7700 3.60Hz
GPU: Geforce GTX 660 -
17 Feb
McsneezyThe game updated the morning of 2/17/2021. Now the framerate is super low. It stays between 1 and 17 fps. Yesterday, it was fine, 60+ fps.
Specs:
16GB RAM
AMD Ryzen 7 3700X 8-Core CPU
NVIDIA Geforce RTX 2060 Super -
18 Feb
LezOUi7-8700k, 32Go, RTX2080
Running 50-70fps
3440x1440x100Hz
max details except low vegetation (to see loot) and no Vsync -
18 Feb
TomBHaving the same problem. 30-50 FPS on a 3070 with 3700x. Lowered all settings and turned all effects off and fps only went up to 60 or lower average fps.
EDIT: Already tried all fix I can find on reddit and YouTube. Including boot.config. Nothing helped.
CPU: 3700x
GPU: RTX 3070
RAM: 16GB 3600mhz -
19 Feb
KetinexI have similar problem, i run game smoothly about 70 fps but every minute, no matter what am i doing, game drops to 4 Fps and runs like that around 5-10 seconds every single minute. i turned everything off, doesn´t matter which settings im using, still same, it happens in single and multiplayer
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19 Feb
p-himikFWIW, on Linux the game runs much better if run with OpenGL. Perhaps running the game on OpenGL could also be introduced on Windows.
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19 Feb
ICVRXSUpon startup in singleplayer, the game will run relatively well. In the settlement that I've built up with friends, it will usually dip around 35-40FPS while in any other environment, it typically runs anywhere from 60-90FPS. As I play longer the FPS will begin to drop but only in the vicinity of our settlement. It typically remains strong when exploring. Once another player joins, the FPS in our settlement will drop to around 25-35, while still remaining pretty solid in any other areas. Again, as we play longer, the FPS begins to drop in the town, to the point that it's at around 15-20 FPS max. My friends share the same experience.
Our theory is that either there is a memory leak or the game is not utilizing resources efficiently, only using 15% CPU and 30% GPU.
Resolution: 3440x1440
GPU: RTX 2018 Super
CPU: i9 9900K
RAM: 32GB 3200MHz
Performance in CAM and Task Manager:
https://i.imgur.com/luDVfHZ.png -
19 Feb
PeterRtx 3070 + R7 3700x getting around 80fps with drops to even 50 and a lot of stuttering happens.
My gf pc is having more issues. It is 1050ti 4gb + R5 1600af and its runming at 30 fps with drop even below 20 sometimes. Changing graphic settings doesn't make any difference. Both running in exclusive full screen mode. I will try today change that boot file and see the results. Who would have though an high end pc scores only 70 fps with drops and stutterings and the game is Just 500mb to download lmao -
19 Feb
DolapexBetween 40 to 60fps on Max details without bloom and shadows on medium.
CPU: I7 Serie 8k
RAM: 8gb
SSD M.2 Black edition
GPU:Gforce 1080 -
19 Feb
EmerusI am having the same issue. Framerate is super low. It stays between 1 and 7 fps.
Intel Core i5-4460 @3.20GHz
12gb RAM
NVIDIA GeForce GT 730 -
19 Feb
JTAll low settings. Lodbias set at 5. I get 40-60fps. I have done the exclusive screen launch option and boot.config lines.
CPU: i7-8700k
GPU: 1050ti
RAM: 16gb 3600mhz
PS - i know my pc is bottlnecked by specs but i run rust 90+ FPS and EFT 75 average fps on medium to high -
19 Feb
CompizfoxSame issue.
I have between 20 and 65 fps (it varies a lot depending on where I am / lighting) on 1080p.
Specs:
Ryzen 2600
RX480 (Mesa, RADV)
16 GB RAM
Linux (Vulkan renderer) -
19 Feb
GroostavI'm a software developer but not a developer for this game, and I think its worth explaining something here:
Having high-end hardware does not fix procedural/algorithmic difficulties. In many cases there is little difference between an old single-core CPU and a super high-end core i9. The key thing is that an 'oopsie' in algorithmic terms can often mean your code is _thousands_ of times too slow for moderate amount of game-state/data but having high-end hardware will only accelerate you by a factor of 2x (or maybe 10x).
These kinds of performance bugs are often very difficult to isolate and even more difficult to fix. If you want to help the developers stop posting your system specs and start trying to isolate the problem. "my FPS was slow so I deleted all my buildings/structures and I noticed my framerate went up" or "I deleted all my torches and tried to remove any other sources of particle effects and my framerate didn't change" is actionable info. -
19 Feb
WaldoI have a fx-6100 and an HD 7770 2gb with 16gb of ram. OS: Manjaro. Kernel: 5.10.15-1
My fps are stable enough (around 40) as soon as I load the game, but the more of the map I load in the more it struggles, till eventually I'm sitting at a cool 5fps with severe input lag. Structures are harder to load than empty map.
The Issue got better after the last update, but it's still bad.
Also important to note is that graphics settings have very little impact on this. I can switch between high to low draw distance and low to medium vegetation without any visible impact on performance.
I also noticed that my CPU usage refuses to go above 50% while in game. I have 6 cores, it would be nice if they could all be used.
Using the hack method of editing those boot options made the game run smoother for a little bit (looked like 60fpsish)
Buuuttt, I got severe ghosting and frame desyncing. The screen would flash white rapidly when moving my view. -
19 Feb
GroostavBut it is also the case that I suspect these guys are more focused on feature-completeness right now than they are on performance.
When making software a typical approach is to try and build all your features first and worry about performance later. Once feature-complete we let QA discover how/when things get slow (which for a game like this is likely going to involve building a lot of game state; IE a lot of buildings, bosses, character progression, etc), then attempt to reproduce the slowness under profiling tools (eg developer.nvidia.com/nvidia-visual-profiler, or docs.microsoft.com/en-us/visualstudio/profiling/profiling-feature-tour).
Once a particularly hot piece of code has been identified, after a bunch hand-wringing a serious re-implementation will begin, typically by trying to identify which body of performance bugs you're in (search, realloc, thrashing...), and finding the paper (typically from the 70's) who solved that problem elegantly, and re-implementing accordingly. -
20 Feb
Filip OndrekSame problem 1050ti and i7-7700HQ 16gb ram and even on SSD...
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20 Feb
CraftalYeah my GPU is running waaay too hot and only hitting ~30-40fps. With Vsync off it never dips below 84% usage and nearly 80°. Turning Vsync on seemed to fix it, but then I started getting stuttery black frames.
CPU: Intel 10900K
GPU: Radeon RX Vega 64
RAM: 32GB 3200mHz -
20 Feb
MertcanI have a 2 gb graphics card which is above the minimum requirement but i still get 6-8 fps in the game and it gets even lower when there is an animation like fire. Please make the game compatible and playable for everyone. Thanks
CPU: i7-3630QM 2.40 ghz
GPU: Amd Radeon HD 7600m 2gb
RAM: 8 gb -
20 Feb
Kort9600k, 2080 Ti, 16mb RAM - 30 FPS in town with 4-5 buildings, a crafting area and a few boats/walls. 60-70 FPS everywhere else, maybe 150 max on the ocean, low GPU/Memory/CPU utilisation, seems horribly optimised for my hardware. Great game though loving it!
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21 Feb
pvatansCPU: i9 9900
GPU: 2070 super
RAM: 16GB 2993mhz
monitor 1440p 144hz
fps is 40-70 -
21 Feb
Thomas MogensenLenovo thinkpad L340 Gamin
Lenovo think pad L340 Gaming i5-9300H cpu
NVIDIA GeForce GTX 1650
8gb ram
I can never get above 8 fps, no matter what fix i try -
21 Feb
MotoFckr9kNot sure if this is helpful, but on Linux Mint 19.3 with Nvidia GTX 1080 and an i7-7800x the game runs fine. Never drops below 60fps (which feels fine for a game like this). Mostly it is running between 65 and 130 fps.
This is on highest settings, with the weird stuff like screenshake, DoF and Sun beams disabled. -
21 Feb
ZeltariusI have the same issue, but it only seems to be really bad around the area that i built my base. I did kinda build a very large castle, but the fps drop is like less then 10fps sometimes. It gets bad. And its over time. I start the game, even at my base with perfect fps, then after about 10-20 mins it just starts to drop. Im running AMD FX 8350 4.0GHZ Eight core processor and Geforce gtx 1660 w 6gb vram, and 16gbs of ram. I dont feel like i should be getting the fps drops i am.
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21 Feb
MobIk1337_
GPU: RTX 2070 (not maxQ)
CPU: i7 9750H
RAM: 32GB
Settings: 1080p (Max)
FPS: 25-30fps
It's not funny. RUST works at maximum settings in 45-70fps 1080p. -
21 Feb
SBarrettMost of the time I run 100 FPS no issue. However, back at our base it drops to 50.
Core i9-10850k
32GB RAM
nVidia RTX 3080 -
21 Feb
VictorCPU: Intel i7 6700
GPU: Radeon RX 580
RAM: 16GB 3200
Average fps at 1080p is 30, maybe 40 with all settings turned down. Seems like an obvious optimization issue. I'm patient though, love the game and am excited to see its future! -
22 Feb
AJ OttoI do believe this is not a CPU load / GPU load issue, but either an optimization or physics bug.
Ryzen 1700x @ 3.8ghz, 32gb ram, RX480 8gb gpu, 50Mb down 5Mb up fiber line
100fps in Plains, take portal to Storage area with ~ 80 chests (~20% full), the building isn't complete because during construction the area became unplayable.
4 player server, main base ~30-50fps, being in the `storage` area knocks the game down to 12-24fps, it feels like garbage.
Either it's due to complex 'building support' calculations (cpu load is 22%, GPU @30%) or there's some Chests overlapping causing an issue / syncing chest contents is an issue.
~ 4fps difference between 800x600@60hz (with lowest possible settings) and 2160x1440@144hz (max settings minus AA), with no difference in CPU or GPU load, and the RAM usage looks good at 2-2.3gb.
Not using Vsync.
Frustrating, but hopefully just a bug -
22 Feb
ZacharyOver 50+ hours of playtime at a solid 10/15/20 FPS. It's hard to always be looking past this. I can't wait until this is fixed! It should be a number one issue and hopefully fixed ASAP.
Ryzen 5 2600
GTX 1660
16 GB RAM -
22 Feb
Feekar10-15 fps on a 3070
Lowering settings doesnt help much
CPU: i7-7700
GPU: RTX 3070
RAM: 16gb -
22 Feb
ChaosAtomI have an i9 9900k and 2060super 32gb ram and 165hz monitor still have to use low to medium settings when 3 or more people are on the same server in the same area or if we have a few buildings in one area as low fps is killing my fun sometimes hope there's a fix
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22 Feb
DaivukFor me, i9, RTX 2070, 32 Gig, installed on SSD, constant 60 FPS with no drop at max graphics.
My system is not far from the initial post, which claims his FPS drops a lot. Weird. It could be something else than raw power. Could it be HDD vs SSD?
For those complaining about over-heating, make sure to enable VSync in the settings. I had this happen to me in various other games which default to VSync Off. Unless you have good cooling, your GPU will overheat at full capacity. -
22 Feb
Evan30-50 FPS 1440p most of the time with 2600, 5700XT, and 32GB RAM 3000 MHz. Biggest issue is FPS drops because I've noticed my clock speed will just bounce around and never be stable over 90% usage.
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22 Feb
Oskeroi5 7400 gtx 1060 16gb ram. Max graphic 20-40fps, Low graphic 20-40fps. Idk why the settings do not affect the fps
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22 Feb
SeanI have the issue as well.
My specs are as follows:
AMD 5600x
64(4x16gb) DDR3200
3070
gen4 ssd
However on a local server with just me playing I get a rock solid 130fps maxed at 1080p, on our server I get crazy latency, stuttering and fps issues after about 15 minutes of playing. FPS in various areas : Our town 30-60 ; ocean 40-80; mountains 50-70. But at times I'll get fps drops to 15-20 and its completely random
Server Specs
Ryzen7 1800x
16gb ddr4
500/150 dl/ul fiber connections
We never see memory usage go above 1-2 gb, and cpu usage is only about 30-40% at peak.
I wonder if there is a hard cap on upload speeds which could be causing stuttering on servers -
22 Feb
didyouexpectthatCPU: Ryzen 3900X
GPU: RTX 2080 Ti
RAM: 64 GB 3600mhz
I don't seem to have slow FPS, at least from starting the game to actually sitting in a cabin. I cap out at 60 FPS during the launch screen, the game loads at 120-ish FPS, and then when I was in the Plains in one of my cabins, I was getting 95 FPS just standing there.
Game doesn't show up in GeForce Experience. I mostly play with SteamLink which maximizes the resolution automatically. I've changed the resolution settings several times but every time I restart the client, it seems to go back to 4k (I am on 1080p laptop playing over the LAN with hardware and I can't read the map, and haven't tried scaling up yet in-game). Randomly, but briefly, I experience some graphic tears mid-game but nothing constant; I want to blame SteamLink for that though. -
22 Feb
Xaker_TwoI have suggestions to dev about settings, that may help a bit with that
shadow settings:
- add turn off option - yes 2021 and no shadows
- shadows of local light sources only on high - i can't stand in area with smelter/kiln/campfire/forge/etc if it's more than one - i have 5 in radius of 4 std floor
add shaders quality setting or either fog disabling/density - it's very annoying when you mining and can't see what you mining!
"fullscreen" rename to "borderless window" and add real fullscreen that will require restart(to launch with " -window-mode exclusive" arg, not sure how it will work on Linux)
Also AFAIK on latest versions of Unity it's hard to achieve FPS more that 60 - one frame with empty scene on hi-end build take ~17ms (1 second is 1000ms) -
23 Feb
bulliI have bad performance in our home town only. It has to do with many tarrain modifications. See: https://valheimbugs.featureupvote.com/suggestions/159300/stabilize-mass-flattening-of-land
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23 Feb
AndyTRig:
CPU: Ryzen 7 5800x
GPU: RTX 3080 (latest drivers as of yet 461.40)
RAM: 32 GB DDR4 4000 MHz
Getting 30 - 50 fps in our main base. Up to 100 in areas with fewer constructions.
Might be the physics engine running constant structural integrity checks when there are many constructions? -
23 Feb
Robi5 7400
GTX 1050ti
16gb ram
M.2 SSD
Running the game on medium settings at 1920x1080 resolution around 40-45 FPS, 99% GPU usage while CPU sitting around 20-30% -
23 Feb
DanielMI've done all the steps listed in the Valheim FPS guides.
Here are some additional tweaks that I've done in NVIDIA Control Panel:
Low Latency mode : Ultra
Texture filtering quality - High performance
Trilinear optimization - On
Anisotropic sample optimization - On
Optimise for compute performance - On
Force VSync OFF in-game and control panel
Lock FPS to 60 preferably in control panel
After applying those I've had the most stable and smooth session yet -
23 Feb
StarneyProblem with 5-year-old Mobile Workstation (Lenovo ThinkPad P50):
CPU: i7 6700MQ @ 2.6-3.5 GHz
GPU: Quadro M100M 2GB
RAM: 32 GB DDR4-2133
In our base (near to various buildings/structures, FPS drop to 2-4 at times even - when exploring the Ocean, for example, easily have 30-35). I can easily take a drop, but 2-4 is really flip-book style only. And my hardware should be able to cope with this game (at least according to official hardware recommendations). -
23 Feb
JohnI am at TOPS around 30-35 FPS with all settings set to low and all boxes unchecked. Somtimes down to around 5 FPS.
Running the following setup
CPU: i7-6700
GPU: RTX 2060 SUPER
RAM: 16GB
3440x1440 @144hz (I have tried lowering as well, no effect).
I have tried multiple things, from editing the boot.config, adding variables to steam and also changing the windows and NVIDIA behaviours. Little to non effect -
24 Feb
Ironbard"""
in /steamapps/common/Valheim/Valheim_Data folder
open the boot.config file and add the following 2 lines to the top:
gfx-enable-gfx-jobs=1
gfx-enable-native-gfx-jobs=1
This should increase your CPU and GPU usage and as a result increase/stabilize FPS.
Worked wonders on 1080ti
"""
Just tried this on a standard 1080, went from sub 30 to mostly 60 fps : D -
24 Feb
LussuriaSame issue here. Out of 10 players only 3 of us can move around in the player made village without extreme fps drop (one person is getting 6fps).
Issue started after the most recent update. -
24 Feb
navane35-45FPS 2070 3600X, running at 4k everything max
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24 Feb
Little BiggyWhen I first load in, I'm easily above 60 FPS default settings @ 1080p, but after about 5 minutes of play it starts dropping, and never recovers. Lowering settings doesn't make any difference. It's smooth as butter for literally just five minutes even in a rather large base, but after that it's choppy & very laggy. I also noticed that camp fires seem to be really hard on the overall performance.
CPU: i5 3570k
GPU: GTX 1660 SUPER 6GB GDDR6
RAM: 16GB DDR3 -
24 Feb
XiCynxCPU: Ryzen 5900X @ 4.9GHz
RAM: 32GB @ 3200Mhz
GPU: AMD RX 6800 XT @ 2.8GHz
RESOLUTION: 2560x1440 or 5120x1440 (drops FPS to about mid 40's with still <60% GPU utilization)
FPS: 60-80 at best
GPU Utilization is at only around 30-40% and CPU is only at 20%
Notes: Already tried all the "fixes" online and it only seemed to grant me 5-10 more fps.
Settings are Maxed with no DOF or Motion Blur. -
24 Feb
FelixI5 4th generations
8 gb dd4 ram
820 M graphic card
I know my system is not good but I just wonder Why I getting 7 fps -
24 Feb
AustinSaw this thread on Reddit speculating that the issue is related to landscaping, thought it would be worth mentioning here: https://www.reddit.com/r/valheim/comments/lqcr88/reason_behind_low_fps_and_huge_instance_numbers/
While I haven't gotten huge lag yet, I feel like my game is starting to run slower as my base becomes developed with more buildings and my friends and I have gradually started to get more desync issues. I don't know if this is related or just a coincidence.
Performance issues feel lessened when we are away from our base in a swamp or forest.
CPU: Ryzen 5 3600
GPU: RTX 2060
RAM: 16 GB 3600 MHz -
25 Feb
FinnRunning 60-75fps.
Ryzen 3 3200g
1650 super
16gb ram
I should get much more fps because in other games that are more demanding I get well over 100 on medium settings. -
25 Feb
LahEnLaptop user here. Only getting about 24 FPS with everything set to minimum and 720p.
CPU: AMD Ryzen 5 2500U
GPU: Integrated Vega 8
Ram 16GB -
25 Feb
SpiderJerusalemIntel(R) Core(TM) i7-4930K CPU @ 3.40GHz, 64 GB Memory, NVIDIA GTX 1080 * VRAMM
...AND...
Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz, 12 GB Memory, NVIDIA GeForce GTX 965M
OS: Win10 Pro 64bit
best rate has been 12-15 fps / 60-100 ms. The last day or so it has degraded further to 3-4 fps 333 ms. I bought a copy for my son and he runs an older machine. The game runs flawlessly. I setup a dedicated server as an experiment. My performance was unchanged... and the game ran flawlessly for my son over IP Join. I do not play online but our home speed is 1 GBit down, 42 up.
I have stripped everything out of memory and tried every online suggestion incl the run bat script to auto set the game to have High priority. No other system issues and I have never had this occur -- I tend to own high end machines because I develop, build 3d animations and content and more. On my main desk side PC the system shows usage:
CPU: 6%, Memory: 12%, Disk: 1%, Network: 0%, GPU: 9%, Power use: Low -
25 Feb
DozerBuddy of mine having similar issue. Less than 10 FPS no matter settings. He can play more demanding games at a way higher FPS but Valheim just tanks everything. His current setup is:
amd ryzen 5 3600
16 gig ram
AMD Radeon RX 580.
EDIT: I did get him to try the current workarounds being talked about like Task Manager priority and all that. No change in performance. -
25 Feb
Peter Rlow fps have to do when building mutch or big stuff. but it needs to be more optimized
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25 Feb
PJKBefore I used boot config fix I had barely 30fps on 1920x1080 144hz (no way to play this in 2k res).
CPU: Ryzen 7 3700x
GPU: RX 570 Nitro+
RAM: 12GB 2133mhz -
25 Feb
shakalakCPU: i7-8700k
GPU: 1080 Ti
RAM: 16gb 3600mhz
We have a very large village compound type base with lots of structures and our average FPS will range 35-40 fps and will drop to 15-20 overtime. FPS improves when we leave to go out on expeditions -
25 Feb
Nighthawkx00FPS 20 to 50 fps
RAM 32GB not sure with speed
CPU: Ryzen 1700x ingame ussage ~10 to 20%
GPU RTX 2080 ingaeme ussage about 50% -
27 Feb
Quick559CPU: Ryzen 9 3950x
RAM: 32G
GPU: Nvidia 2070 Super
OS: Linux Mint
This, I cannot say feels like fps loss as it does more of hitching. I notice it happen on multiplayer and single. It seems to happen over time too and if I logout the game I am playing and go back in (not quit), it seems to be fixed and stays fixed longer though I will test more as I have not been in the game a significant amount of time ofter relogging.
It seems to happen when a large bunch of events happen like chain reaction with multiple trees and items falling and breaking. That can trigger it fast. Or over time when fighting and woodcutting. I notice it begins to happen when I am building and breaking stuff. Almost want to say it feels like a leak but when I remember I will monitor memory usage to confirm. But it does resolve if you logoff the map and go back in. -
27 Feb
BadgerinoIve a got a new Lenovo Legion 5i
intel i5 10300
nVidia RTX2060
8gb Ram
i get between 5-15 fps regardless of in-game settings, boot file lines, TaskMgr Priority settings, Steam Launch option for fullscreen. nothing changes the FPS at all. -
27 Feb
HansMolemanGetting 19-28 FPS
Did not have this issue before the patches.
Things I attempted that resulted in no change or improvement:
Boot config "fix"
Setting valheim to high priority
Adding "-refresh 144 -USEALLAVAILABLECORES -malloc=system -window-mode exclusive" to launch options
CPU: AMD Ryzen 5900X @ 4.174 Ghz
GPU: EVGA RTX 3080 XC3 Ultra
Memory: Corsair Vengeance 32GB 3600mhz CL18
There is absolutely no reason this should be running this bad with the setup I have, especially when less powerful hardware is able to run it way above 60FPS. -
28 Feb
Mark SimpsonRyz 3600x
32gb 3200
Msi rtx 2080 super
Everything mixed out
Minus
chromatic aberration
Motion blur
Depth of field
3440×1440p
Running pretty stable
80-100fps
Cpu around 40%
Gpu around 60-70%
Stutters during the auto saving process for maybe a second. -
28 Feb
DenoFPS from 30 in base up to 120~ when at sea with nothing nearby.
Ram: 16GB
CPU: i5-9600kf - Usage CPU 1: 50%~ - CPU 2: 80%~ All other 4 CPUs at about 20%-30%
GPU: RTX 2070 - Usage at almost perfectly stable 30% -
01 Mar
Kromede79 fps Average
Cpu: AMD Ryzen Threadripper 1900X 8-Core / 16 Threads 3.8 GHz
Gpu: EVGA GeForce GTX 1070 Ti GAMING 08G-P4-5670-KR
Ram: G.SKILL TridentZ Series 64GB (8 x 8GB) 288-Pin DDR4 SDRAM DDR4 3333 (PC4 26600)
If I terraform alot I drop to 60fps and have massive stuttering, but it has to be a huge area flattened -
03 Mar
FrankI’ve been studying. One thing I can say for certain is that terra-forming is one of the main culprits. Every single difference in the landscape from the original seed, every building piece placed, every item on the ground, etc. becomes an “instance”. As you move, the game seems to load the original seed and THEN apply these instances (check with F2). It’s not terribly slow with buildings, but the LAND that has been CHANGED causes terrible FPS drops and stutters as the instance count piles up. Needs optimization. I wish it would just save the new instances as a pseudo-seed and not have to apply changes to the original constantly. It’s wonky. Homies and I started a new huge base on flat land and our FPS is smooth. Also done 3 things for smoother performance:
- added the two config lines
- forced steam to run exclusive fullscreen
- started playing with Vulcan
Here’s how to do the first 2:
https://www.google.com/amp/s/www.pcgamer.com/amp/valheim-increase-fps-performance/ -
04 Mar
Michael10989xe + Evga 3090 getting around 30 frames dipping into 15 frames, on the water i run 175 to 200 frames/