Game becomes very slow after few minutes of walking over the island
After changing few areas on the island FPS drop do 3-15 from 60 and becomes unplayable.
This is happening on Linux with both Vulkan and OpenGL.
System:
Linux Kernel 5.10.13-arch1-1
Mesa 20.3.4-1
X.org 1.20.10-3
Intel Core i5-4690K CPU @ 3.50GHz
AMD Radeon RX 580 8GB
32GB RAM
SSD RAID-10
Comments: 4
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10 Feb, '21
BiffI have a similar problem on my windows pc. The games drops within a few minutes under 8fps, even in a new level with all the details on low or turned off
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11 Feb, '21
Ricardo Miguel Pereira MendesTheres another upvote for this called "lag on high end PCs". Upvote that one also
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14 Feb, '21
MadByteDESimilar issue with degrading performance over time. I play as client on a multiplayer server, solid 60FPS (VSYNC on) for about 30 - 45 minutes, then it degrades slowly to 50, 45, ... and so on. Possibly a memory leak?
- Relogging fixes the issue for the next 30 - 45 minutes
Specs:
Kernel-Version: 5.10.15-1-MANJARO
GPU: AMD AMD Radeon RX 5700 XT (NAVI10, DRM 3.40.0, 5.10.15-1-MANJARO, LLVM 11.0.1)
Treiberversion: 4.6 (Compatibility Profile) Mesa 20.3.4
Desktop Environment: Gnome Shell 3.38.3
WM: Mutter (Wayland)
CPU: AMD Ryzen 5 3600 6-Core Processor
RAM: 16GB -
15 Feb, '21
JustinAlso helps if you disable unredirect fullscreen windows - however after some time, the game starts to crawl to a halt and becomes a stuttering mess as if there's a memory leak and I have to restart the game.
For gnome users - https://extensions.gnome.org/extension/1873/disable-unredirect-fullscreen-windows/