Multithreading on (dedicated) server

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Server lags and syncs out a bunch when alot of players are near eachother in a building dense area. Add enemies to that and you are kind of dead.
Adding multithreading to the server so you aren't required to use a processor with extreme singlethread performance should help.

Under consideration Suggested by: <Hidden> Upvoted: 03 Oct, '23

Comments: 4