When using the cauldron if your inventory is full but has a stackable item you want to cook more of
My inventory was full but one of the items was 1/10
I was crafting the same item so I thought it would automatically stack. But the game forces you to clear a spot even though it should stack.
THANK YOU
Comments: 2
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25 Feb, '21
KiertianaI had this happen to me earlier today actually. I was lucky enough to be at my main base though, so I just dropped something and crafted it anyway, but it would be awesome if they fixed that.
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20 Feb, '23
KhalystoSame issue. This is my post from Steam forums:
I think I found a bug that will stop the cauldron from producing a new product.
To Replicate:
1. Split stacks of some other item (raw deer meat in this case) into 1's and fill up inventory space until AT LEAST 2 slots remain free
2. Open the cauldron and start cooking (onion soup in this case)
3. Keep cooking until 1 item of onion soup occupies the LAST available slot
4. Cook one more time, which would make 2 onion soup in the LAST available slot
Expected Result:
Cooking more onion soup would stack until the last remaining slot is full of 10/10 onion soups
Actual Result:
Cauldron cooking cycle runs all the way to the end BUT does not complete. No resources are used. No 'cooking completion sizzle' triggers. No onion soup is generated even though there the last remaining slot is 1/10 onion soup (with space for 9 more units).