The change to the Cultivator that delayed its use was much too severe. Planting crops was already a chore, now it's even more punishing.
Remove the delay when planting crops.
Cultivation, Grass-placement, Ground-raising and Ground-leveling is fine as it is an Area of Effect.
Comments: 10
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29 Mar
Smiffe AdminHi Strigio,
This wasn't something we added to make the game harder or more tedious.
We fixed a broken animation that was in the game which allowed users to override the animations by spam clicking.
The default times was 500ms (or 0.5 seconds)
We are aware of the changes have had some negative impact to users. (it's all I can say atm) -
29 Mar
StrigoiThank you for your swift reply.
I hope a solution can be found in the near future. -
29 Mar
Smiffe Admin@Strigoi
Try now with update 148.7 ;) -
29 Mar
StrigoiThe future came early, praise The All-Father, it's beautiful.
A great harvest awaits! -
03 Apr
Aaron@Smiffe Would it be possible to make farming just a little bit faster? As it currently is in patch 148.7, if you toggle walk and strafe and spam plant, the plants will be too close to each other and become unhealthy. If it were sped up just a tiny bit you could continuously walk left/right and plant things perfectly spaced.
Again, thank you guys for all your hard work! The game gets better with every update and I appreciate all the things you guys are doing to make it happen! -
07 Apr
Smiffe Admin@Aaron
Something in the game is like it is because we want the players to learn as a real skill within the game. So I'm not sure atm, but I think we will leave it as it is (for now) -
10 Apr
AniXit's maybe the wrong section for a suggestion, but the following would be a huge quality-of-life improvement:
my example comes from a game named 'factorio'. it's a half-isometric building and automation game, and there are certain mechanics to make spacing between things really easy. you want to make power lines, but you don't want to walk and click for every powerpole, so the devs made it so, that you can just click for one powerpole 'manually' and hold the left mousebutton while walking, at the max distance of a powerline, a new pole gets placed automatically without having to reclick as long as you are holding down the mousebutton after you placed the first powerpole.
so for Valheim: just make it, that you have to click once to place the first seed, and as soon as your crosshair has the minimum distance for a healthy plant, automatically place the next seed. you could still add them to close to eachother by clicking manually to leave room for the ''needs more space''-mechanic. -
11 Apr
Smiffe Admin@AniX
We don't want the task of planting to be semi-automatic tho. Hence we want the player to learn the optimal spaceing for each plant/crop.
Some skills is ment to be learned. not being guided by the game ;) -
13 Apr
OndeTvWhat about having floor tiles/beams not count as "too close" to plants then? That way, the player can both learn by trial and error originally, and later on measure out the needed distances. The planting itself will be exactly the same, just more quality-of-life for those aware.
Or even better yet: Use (linen) thread for planting line markers. Just like we still do for a lot of gardening even today :) -
14 Apr
Smiffe Admin@OndeTv
It's because we don't want the game to be "easy mode" and the game will guide you every step.