Patch 0.211.7 - Linux Server crash
Segfault error within seconds of launch, verified on Ubuntu 18.04 LTS, Debian 10, rendering server unrunnable.
https://steamcommunity.com/app/892970/discussions/1/3365901765271103373/
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Full Log
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Loading in SingleInstance mode
Mono path[0] = '/home/steam/.steam/steamapps/common/Valheim dedicated server/valheim_server_Data/Managed'
Mono config path = '/home/steam/.steam/steamapps/common/Valheim dedicated server/valheim_server_Data/MonoBleedingEdge/etc'
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
libparty.so
Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
[Subsystems] Discovering subsystems at path /home/steam/.steam/steamapps/common/Valheim dedicated server/valheim_server_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssemb
Comments: 5
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29 Sept, '22
Smiffe AdminHello razgrim.
We know about this and are working on a fix for it.
Either rollback to default_old version in the drop down menu under "betas" in steam. or wait for patch comming. -
30 Sept, '22
razgrimAppreciate you Smiffe! We also found out in steam forums that we can just delete the faulting libparty.so and run without cross play flag.
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18 Feb, '23
rothmanThis STILL crashes server for a lot of ppl. with no recent Distro e.g. see https://steamcommunity.com/app/892970/discussions/1/3365901765271862433/
Better workaround atm is removing /valheim_server_Data/Plugins/libparty.so before start but needs to be redone after each steamcmd app verify
@Devs
A -nocrossplay launch option would be great so we're given a choice to not even try to load the crashing library from MS (as this doesnt seem to get fixed pretty soon)
Cheers -
22 Feb, '23
Smiffe Admin@rothman
if you just remove -crossplay line, it will use steamAPI instead by defult.