"Chunk lines" Cause massive drop in fps
I have highlighted the " cross section " of the landscape. Its like there is 4 different chunks of landscape that wont "merge" with each other ? One thing for sure about this " cross section " is when i walk over one of the lines, for instance the one pointed out with the 2 arrows, my game drops from 72fps down to 22fps. This stays for like 5 seconds until my fps stables out back to 72. I walked across these lines a few times and every time I cross it, the unstable 22 fps happens again.
Maybe this could be useful for the devs.
Kind regards
M
(Also using Valheim plus and a first person mod, forgot to mention)
EDIT: I just received a comment on my reddit post about this. And the person explained I am looking at a chunkborder (probably) and my game is unloading assets. In this case my base since my base is located behind me very close. Guess that resolves my "issue"
Probably will delete this post.
Comments: 1
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22 Jan, '24
<Hidden> AdminHi MSF,
Yeah, I've also seen your Reddit thread, and did comment there as well, asking your about your instance count. Since you didn't replay there, I made a little video which you can use to compare the stuttering between your system and mine (i7-6770K+1070).
Zone loading can cause stuttering more on some systems than others.
You can follow the steps I provided in the description of this video if you want to test it out: https://www.youtube.com/watch?v=Fz3UelVLzO0
Usually, boosting CPU/RAM clock speeds improved that version of stutters.
On i5/i7 CPU, disabling C-states (making CPU running at MAX clock, no alternating between low/high) significantly improved the level of stuttering.