Cursor not properly captured on Linux multimonitor after 0.214.300 patch

150 votes

EDIT (Admin): Check comment from the Admin MaCarBre further down.

Valheim on a Linux multimonitor system doesn't appropriately capture the cursor when building or using the hoe. It can move off-screen so instead of placing a build piece you wind up interacting with whatever is under the cursor on the other screen.

It's confirmed to be happening to multiple users with different distributions, kernels, video cards, drivers, and desktop environments. Vulkan or OpenGL. Vanilla or modded. VSync or no VSync. Different resolutions. Different worlds or characters. The only common factor is the 0.214.300 patch on a Linux miltimonitor system.

Yesterday I downgrated to 0.214.2 and confirmed the issue isn't present there in any configuration.

Planned to be fixed Suggested by: Oedipvs Upvoted: 01 Mar Comments: 70

Comments: 70